Locus of control is a personal perception about the underlying main causes of life events. The occurrences are believed to be caused by internal or external factors. Externals believe that the behavior is led by fate, luck and other external factors whereas internals believe that behavior is guided by personal efforts and decisions. From the research about locus of control by Mamlin, Harris, & Case, 2001, older people and people in high-level of administration tend to have more of internal locus control. When designing instruction or training for these groups of people, we should create an autonomy environment in the instruction where learners have enough personal control. However, I will note here that the instructor should first analyze their learners’ competence and self-efficacy so that the instructional and motivational strategies do not mismatch learners’ personal experiences.
I think locus of control and self-efficacy are related in some ways. People with low sense of efficacy may think their success derives from fate. In the classroom, the self-perception has an impact on students’ motivation to learn. If the students think that they cannot do, they will not want to try. This point reminds me of failure-oriented people. Motivation to learn will be worse if the students avoid failure and also have low self-efficacy. Family background is an influence on the learners’ personal point of view on themselves. Past experience of students might be filled with mistakes and errors. Individual difference is getting complicated.
Nonetheless, I do believe that the instructor can at least do something to help uplift students’ self-efficacy or self-perception on competence. Modeling, corrective feedback, skill matching activity can be elements in the lesson. If the students see that other friends can do, they will be motivated to try. If the students see that other friends cannot do and the teacher gives corrective feedback with chance, they will not fear of failure but try harder. The activities in the class can be differentiated to match students’ abilities. Somehow the activities must not be too easy to overcome and must be challenging in a way. According to Albert Bandura, self-efficacy requires experiencing through perseverant effort. How the teachers act towards students and classroom supportive environment will increase self-efficacy in students. The learning environment should structure self-comparison and not put emphasis on social comparison.
The so-called mastery aids conducted by the psychologists are applicable in classrooms in some ways. We can design the instruction to help learners gradually develop a sense of coping efficacy like the psychologists do with people with deficient coping performance. The idea of subtasks, working with an expert (competent peer or teacher), and short time exercise are activities in the classroom that imitate psychological therapy.
Coming to people’s self-efficacy during transit to adulthood, I consider high-school activities in the school can be organized for students. Not only classroom activities but also extra-curricular activities do splash experiences to our students. Students can form their sense of self-efficacy strongly if they pass a lot of activities that demand problem-solving skills and social skills. Clubs, sports day, social events and many other school activities are the path to the real world when they enter adulthood. I always support students to join extra activities outside the classroom.
From these Module 4 readings, we found another motivation model. It is MOM the Motivating Opportunities Model developed by Patricia L. Hardre. The author combines main motivational theories and principles and develops them into 7 features for designers to refer to when creating instructions. The model is focused on the design of the instruction rather than the learner point of view. I feel thankful for such a ready-made set of knowledge for the profession of instructional designers and human performance technologists. The 7 features of the model are represented in mnemonic SUCCESS. S stands for situational, U for utilization, C for competence, C for contents, E for emotional, S for social and S for systemic. Every component is accompanied by design questions and motivational implications. The instructors can use this model as a checklist when designing motivational elements in their instructions.
References:
James Neill, What is Locus of Control?, 2006.
Albert Bandura. Self-Efficacy. Stanford University http://des.emory.edu/mfp/BanEncy.html July 2012
Patricia L. Hardre. The Motivating Opportunities Model for Performance SUCCESS: Design, Development, and Instructional Implications. Performance Improvement Quarterly; 2009; 22, 1: ProQuest Central. Pg.5